
jojoSolve started at home. jojo, the little helper on the board, is inspired by my son. I want him to grow up with games that suit his age, that are genuinely fun, and that quietly teach him something along the way: how things roll, bounce and fall, and how to try again when a plan doesn't work.
I couldn't find enough of them. Too many games for children are built around ads, streaks and things to buy. So I started making the games I wanted him to have: free, calm and safe, with no ads, no accounts and nothing sent anywhere, and with puzzles that reward thinking more than tapping.
Every game here has to pass one test: would I happily hand it to my own child? If it does, it's ready for yours.
Greg, founder of jojoSolve